Grade 10 literature in english Oral Literature – Oral Narratives: Trickster Narrative Notes
Oral Literature — Subtopic: Oral Narratives: Trickster Narrative
Specific learning outcomes (by end of sub-strand)
- a) Describe the features and functions of trickster narratives for literary appreciation.
- b) Analyse the features of style used in a trickster narrative for literary appreciation.
- c) Use verbal and non‑verbal cues to perform trickster narratives for literary analysis.
- d) Appreciate the importance of trickster narratives in society.
Short overview (what are trickster narratives?)
Trickster narratives are oral tales featuring a clever, mischievous character (the trickster) who uses wit, deception or humour to outsmart others or escape harm. They are common across Africa and beyond — for example Sungura (the Hare) stories and Anansi tales — and are told widely in Kenyan communities in local languages and in English. These tales entertain, teach morals, and comment on social rules, power and survival.
1. Features of trickster narratives (describe)
- Trickster figure: Central animal or human character who is clever, ambiguous (neither wholly good nor evil).
- Short episodic plot: Simple sequence: problem – trick – outcome (often unexpected).
- Humour and satire: Stories use jokes, irony and exaggeration to provoke laughter and reflection.
- Oral formulae: Repeated openings/closings, refrains and stock phrases that help memory and audience participation.
- Dialogues and direct speech: Fast, quotable lines that lend themselves to performance.
- Proverbs and lessons: Tales often end with a proverb or moral summary (explicit or implied).
- Community context: Stories reflect social values, power relations, family life and survival strategies.
Functions in society
- Entertainment — communal laughter and bonding.
- Education — teach behaviour, clever problem solving and caution.
- Social criticism — expose corruption, hypocrisy or unfair leaders indirectly.
- Preserving culture — transmit values, local language, idioms and history.
2. Features of style to analyse (how they create meaning)
- Repetition & parallelism: Lines and refrains repeated to create rhythm and cue audience responses.
- Direct speech and rapid dialogue: Creates immediacy; easier for performance and role-play.
- Irony and humour: Situational and verbal irony that shows gap between appearance and reality.
- Exaggeration and hyperbole: Amplifies the trickster’s cleverness or others’ foolishness for comic effect.
- Sound devices: Alliteration, rhyme, onomatopoeia to aid memory and effect (clapping, stamping may accompany).
- Anthropomorphism: Animals speak and act like humans, allowing safe critique of human society.
- Proverbs and idioms: Insert traditional wisdom and cultural values as punchlines or conclusions.
Tip: When analysing a story, identify where repetition or a proverb changes tone (from humour to lesson), and note the narrator’s signals (pause, laugh) that guide audience response.
3. Performing a trickster narrative — verbal and non‑verbal cues
Verbal cues (voice & language)
- Vary pitch and speed: high pitch or quick speech for the trickster, slow measured tone for the victim.
- Use pauses for comic timing — let the audience anticipate the twist.
- Insert local words or proverbs (Kiswahili, Kikuyu, Luo, Kalenjin, etc.) to add authenticity and humour.
- Use call-and-response: narrator asks question and audience replies a set phrase or refrain.
Non‑verbal cues (body language & props)
- Facial expressions: widen eyes, smirk, frown to show trickster’s intent or villainy.
- Gestures: small sneaky steps or exaggerated arm movements for animals.
- Movement and staging: use levels — crouch for animal, stand for authority figures.
- Simple props: a calabash, a scarf or hat to suggest different characters.
Performance tip: Practice one scene focusing only on voice; then redo focusing only on gestures; finally combine both.
4. Suggested learning experiences (Kenyan classroom, age 15)
- Warm-up (10 minutes): Teacher tells a short trickster anecdote (30–60 seconds) using a clear refrain. Ask learners to clap on the refrain. Purpose: show oral formulae and build interest.
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Listening & identification (20 minutes):
- Play or tell a full trickster story (3–5 minutes). Example: a Sungura (Hare) tale in English with a few Kiswahili lines.
- Pupils, in pairs, list five features they heard (repetition, dialogues, proverb, etc.). Share with class.
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Close reading & style analysis (30 minutes):
- Provide a printed short tale (or project it). In small groups, underline examples of irony, repetition, and proverbs.
- Each group reports one example and explains its effect (humour, lesson, audience reaction).
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Performance workshop (40 minutes):
- Groups prepare a 2–3 minute performance of a ready tale. Assign roles (narrator, trickster, victim, chorus).
- Focus: voice variation, a clear refrain for audience participation, one non‑verbal cue (gesture or prop).
- Performances followed by brief peer feedback (what worked, what could be clearer).
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Reflection and societal link (15 minutes):
- Whole-class discussion: How does the trickster story reflect community values or criticize leaders? Are lessons still useful today in Kenya (e.g., on resourcefulness, warning against greed)?
- Extension / Homework: Interview an elder or record a family trickster tale (in local language or English), write a short analysis identifying style features and a moral.
5. Assessment ideas & simple rubric
Assess the learner’s ability to describe, analyse and perform:
- Short quiz (describe 3 features; give one function) — knowledge check.
- Written paragraph (analyse one stylistic device and its effect in the tale).
- Performance rubric (0–3 points each): clarity of speech; use of voice variation; use of a non‑verbal cue; correct identification of story’s lesson.
6. Short sample tale (model for class)
Title: Sungura and the Chief’s Mangoes
Once there was a clever Sungura 🐇 who wanted the chief’s mangoes. Sungura went to the chief and said, “Oga chief, I have a drum that tells the future.” The chief laughed and asked to see. Sungura beat the drum — it was only a hollow calabash — but Sungura said, “When I beat it, it says who will be tricked today.” The chief leaned close. Sungura whispered, “You will be tricked, because you will think a hunter is outside.” The chief jumped up and raced out. Sungura filled his basket with mangoes and called, “Aha! A drum that tells the truth!” The villagers laughed and Sungura hopped away, leaving a proverb: “A clever mouth opens where greed closes the eye.” (Class chorus: “Hee‑hee!”)
Ask learners: identify the trick, the repeated lines, the ironic moment, and the lesson. Which gestures and voice choices would you use to perform Sungura?
7. Guiding analysis questions for learners
- Who is the trickster? What qualities make them a trickster?
- What words, phrases or sounds are repeated? How do they affect the rhythm?
- Where is the humour? Is it at someone’s expense or at the trickster’s?
- What social idea is being criticised or taught?
- How would a change of language (adding Kiswahili proverb) strengthen the tale for a Kenyan audience?
8. Resources & teacher notes
- Invite a local storyteller or elder. Oral transmission is key — recordings on a phone are acceptable if no guest available.
- Use simple props (calabash, scarf, hat). Encourage use of local language lines for authenticity.
- Link to other oral genres: compare trickster tales to fables and moral folktales.
- Keep performances short (2–4 minutes) and focus on clarity and style, not elaborate staging.